This is an interactive video game called D&D, where players are tasked with solving puzzles that have a “story” that depends on a number of clues.
The player is given an item and can only use it to solve the puzzle if they can think of an answer.
If they don’t have an answer, they get an “error”.
There is no easy way to tell whether the player is actually helping out.
If you’re a fan of the game, you’ll notice that in some places you’re able to see the “help” icon when the player makes a “save”.
This is to prevent the player from making another save and then having to start from scratch.
But the developer of the app has now removed the “save” option, so you’ll need to go to the main menu and click the “Save” button.
This will take you to the “Help” screen where you can find out if the player has been “helping you”.
The “help feature” was a bit of a mystery in the early days of the D&E app.
In the early version of the first game, players could only give their answers in two ways: by typing them out on the keyboard and reading them aloud, or by using the help menu.
The help screen also required the player to “play the game”.
I’ve played the game on and off for a couple of years now, and I think the answer to “when do I give in” depends on how much you trust the developers.
If you’re the type who wants to go through the process in reverse, you can go ahead and play it with no help.
For the rest of us, though, the answer is probably somewhere in between.
What are your experiences with the Daedalus game and why?